Joining the multi-channel dots – using postcode data to attribute in-store sales to website activity

Working in a multichannel retail environment means a greater need for integrated reporting, an ability to evaluate different marketing activities, attribute sales accurately and ultimately measure how online/offline marketing impacts the bottom line.

We have been working with one of our clients to do just that. Their main website is non e-commerce functional i.e. it is used to drive enquiries for products that typically involve a long consideration period (reflected by the price point). In the digital sphere this means tracking the effectiveness of the website on the bottom line is more of a challenge than with fully e-commerce functional sites. In this instance, we wanted to help demonstrate the role the website plays in a complex sales journey. At Leapfrogg, we never shy away from a challenge so set about implementing a tracking project to attribute store sales back to website visits and enquiries.

The web can often be seen as the enemy of bricks and mortar with stores and the web often having separate revenue targets to hit. Joining the dots between website interactions which lead to in-store purchases is essential to bridging this gap and creative a cohesive multi-channel approach.

Using advanced software, we began tracking store finder searches through the collection of post code data on our client’s website. We began to build a picture of how many store searches were being carried out according to the online channel (e.g. paid search, natural search) driving the visitor to the website in the first place.

The different coloured pins in the screenshots below highlight the traffic source (blue = natural search, red = paid search). The larger the pin, the more store searches that took place in that location.

Overlaying the information captured via the online store search with in-store sales information, we are able to see any postcode searches which have resulted in an in-store quote and order, demonstrating cause and effect between the website activity, in-store visit and ultimately the revenue generated.

By combining this information with….

  • The channel the website visit was driven from e.g. paid search, natural search, email and so on
  • The first click search term
  • The last click search term
  • The order value

…we can further optimise our search strategy, both paid and natural, to support terms that drive in-store visits and purchases.

An interesting by-product of the tracking and analysis project, which hadn’t originally been set as an objective, was identifying potential areas for new store openings. Our client is looking to increase their number of physical stores over the next 18 months.

The postcode search mapping data has enabled them to identify possible areas for expansion based on demand rather than gut feel.

Augmented Reality – the future of online retail?

Inspired by the recent Becks Green box project event I attended, it got me thinking about the wider effects of augmented reality for online retailers and the way this could shape and change online and offline shopping habits in the very near future.

So firstly what is Augmented Reality?

Augmented Reality (AR) is a term for a live direct or indirect view of a physical, real-world environment (such as a camera on a mobile phone) whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.

Traditionally this technology has been used to overlay information such as maps, venue locations or event information either accessed through a mobile device or webcam. Due to recent innovations in scanning technology, real objects and people can now be scanned and placed into AR apps. This gives the ability to have, for example, three dimensional images of objects placed into a room.

With enhancements in technology such as smart phones and tablets, AR has evolved dramatically and can now be accessed anywhere, having previously been confined to desktop PC and webcams. This means users can have AR experiences almost anywhere; this improvement in mobile technology has opened up AR to the rest of reality.

So what’s the impact of this for retailers and how can AR be integrated into their marketing campaigns?

One of the biggest hurdles for online retailers is allowing their customers to get a real sense of what the product looks like, how it will feel, the size, shape and colour of the product. Current methods for display take on two forms, photography and video. Both great in their own right but rarely replace the in store experience of seeing the product first hand.

With great advancements in AR technology we now have the ability to scan anything from products to people to produce 3D photo-realistic models. Customers can then view these models from any angle giving them as close to the in-store experience as possible from their own home! Combining this with AR apps means a customer can simply print a marker directly from the retailers website or tear off a marker from a magazine and download the app. Placing the marker in their home and viewing it with the app they will be able to see what the product would look like, to scale, with a 3D photo-realistic model. Imagine buying a new sofa or a bed and being able to try out different positions, designs, colours and getting used to what it would really look like in your own room. With the added benefit of a ‘click to buy’ feature this is going to be huge!

There are key benefits for in-store applications of AR as well, for example awe-inspiring installations where markers viewed through an app jump out of the floor or appear around the retail space. Not only creating a new and innovative buzz but also a great space saver allowing people to view products in different styles, materials, colours and sizes or even virtually trying on clothes without actually entering the changing room. This creatively takes multi-channel retailing to the next level.

Installations can also be informative and provide the necessary information for the consumer, for example whilst viewing their new sofa through the AR app it can overlay all the information relating to the product such as cost, delivery time, etc thereby reducing the in-store point of sale material required.

Applications are not only restricted to online or in-stor. Major brands are embracing the world of AR catwalk shows and interactive AR clothes, like this fun rock paper scissors T-shirt! The way I see it we’re really are only limited by our imaginations.

CASSETTE PLAYA AW1011 – AUGMENTED REALITY from Amazing Grace on Vimeo.

As with any marketing strategy AR applications need to be done well and combined as part of a wider marketing strategy. A shining example of how this can be achieved is the artfinders application. Users can use the artfinders website to create and share virtual galleries of their favourite paintings. The artfinders AR app, uses the phones GPS to identify when the user is near a gallery that is displaying one of the paintings they have in their virtual gallery. Whilst in the gallery the app then searches to see if the gallery sells a print of that masterpiece, if not it will connect you to a website which has that print for order and will allow you to click to buy and have the print delivered to your home – amazing!

I truly believe AR will shape the future of retail on and offline and for those with the creative insight to lead the charge they will deliver a truly innovative and eye-popping user experience.

Digicave is a Brighton based company who have pioneered 3D photo-realistic scanning and freeviewpoint media and showcase some great examples of this technology in action.